A downloadable grimoire

Buy Now$8.00 USD or more
“Arise! my Daughters
Too long has Earth been without My champions
Arise! like the Sun and spread my Light
Arise! and push back the long festering Evils
Arise! as Magical Girls
Arise!”

—The Blessing Of The Life-Giving Sun

I don't pretend this book answers the question What's So Cool About Magical Girls? but I hope it helps you find your own answers.

Saddle-stitched print copies currently available at—
Exalted Funeral
Spear Witch
Monkey's Paw Games
Floating Chair
& POD through Drivethru RPG

Built on the chassis of What's So Cool About Outer Space?. Just roll two dice—you know which ones—add some diegetic modifiers, and try to get 8 or higher to succeed, but even if you fail, nothing never happens.

WSCAOS? is inspired by Tunnel Goons, Sword & Backpack, and that really old classic sci-fi rpg about Beowulf, and so is WSCAMG?.

Within you will find the rules needed to play, tables to help if you're stuck, some optional rules, a bibliography and ludography.
Have fun writing hacks and stuff for What's So Cool About Outer Space?

This might pair well with Unusual Esoterica.


StatusReleased
CategoryPhysical game
Rating
Rated 4.9 out of 5 stars
(10 total ratings)
AuthorAxes&Orcs
GenreRole Playing
TagsFantasy, fkr, magical-girl, magical-girls, Narrative, OSR, rules-light, traveller, wscaos
Average sessionA few hours
AccessibilityColor-blind friendly, High-contrast
MultiplayerLocal multiplayer

Purchase

Buy Now$8.00 USD or more

In order to download this grimoire you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

What's So Cool About Magical Girls.pdf 160 kB
What's_So_Cool_About_Magical_Girls_rev3.epub 10 kB

Development log

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Comments

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(+1)

That one idea on page 18 -- "Fighting as Magical Girls" -- changes how I see story games where the protagonists are expected always to win.

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(+1)

This is a clever game built on the WSCA engine, and in particular I found the character creation to be well thought out and evocative; but the standout section of course is the gameable lore in the form of magical themes and the "Why Can't Your Life be Simple" section's incitements!